Commander
5.7±0.2
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence370 pts
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Heavy Curve (29% CMC 5+)+-10ⓘ
Fast mana3
Mana rocks6
Other acceleration2
Treasure generators2
Other2
Tutors1
Draw engines1
Cantrips & burst draw2
Recursion1
Value engines5
Spot removal4
Board wipes1
Protection3
Two-Color Mana Base (no fixing needed)+16ⓘ
Mana Acceleration (11 sources)+1ⓘ
Dual & shock lands4
+5
+4
+4
+4
Premium utility lands1
+5
Utility lands6
+2
+2
+2
+2
+2
+2
Taplands2
+2
+2
Basic lands2
+5
+15
6 Combo Families (6 lines, Consistency: 41%)+35ⓘ
Combat Damage Synergy: token swarm strategy, 7 extra combats, 9 haste enablers, aristocrats engine+25ⓘ
Combo pieces6
Synergy pieces30
Win conditions5
Combat threats1
Sacrifice outlets1
Extra turns1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.7 → Bracket 3
Threats99Mana base75Speed42
0.7 above Bracket 2 ceiling (5)
1.3 below Bracket 4 threshold (7)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Tokens (Commander)36 cards
This deck generates and leverages a wide board of creature tokens.
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Clones19 cards
19 clone effects. Copy the best threats on the battlefield.
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Haste Matters14 cards
14 haste enablers. Attack immediately for explosive damage.
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