Commander
5.9±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(409 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Fast mana1
Mana rocks5
Mana dorks3
Other acceleration3
Other1
Tutors6
Draw engines4
Cantrips & burst draw2
Value engines3
Spot removal9
Artifact/enchantment removal1
Board wipes3
Stax & hate4
Mana Acceleration (13 sources)+3ⓘ
Fetchlands1
Dual & shock lands8
Premium utility lands2
Utility lands2
Taplands1
Other1
Combat Damage Synergy: 1 extra combat, 3 haste enablers, 2 evasion enablers, aristocrats engine, 2 damage multipliers+25ⓘ
1 Combo Family (1 lines, Consistency: 90%)+23ⓘ
Combo pieces2
Synergy pieces8
Win conditions1
Combat threats2
Sacrifice outlets1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.9 → Bracket 3
Interaction90Mana base83Threats78
1.4 above Bracket 2 ceiling (4.5)
0.6 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes2 total
Stompy / Big Mana9 cards
9 high-impact creatures. Ramp into massive threats that dominate the board.
Legends Matter8 cards
8 legendary synergies. Your legends grow stronger together.