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HomeExplore decksCommanders
WBR

Syr Gwyn, Hero of Ashvale

viapasted list·4 views·7h ago

Power level

5.7±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence402 pts
Estimated win turn
T7best
T9typical
T12+contested
Vector breakdown
Commander Synergy+1ⓘ
Fast mana2
Mana rocks7
Land ramp2
Other acceleration3
Treasure generators1
Other acceleration2
Commander Draw Engine+10ⓘ
Commander Synergy+1ⓘ
Tutors1
Draw engines6
Cantrips & burst draw2
Recursion2
Value engines3
Synergy support1
Spot removal9
Board wipes1
Protection18
Mana Acceleration+2ⓘ
Fetchlands1
Dual & shock lands9
Premium utility lands4
Utility lands13
Taplands1
Basic lands3
Combat Damage Synergy+20ⓘ
Commander Synergy+1ⓘ
Synergy pieces23
Combat threats4
Token generators1
Clone effects1
Enablers2
Alternate win strategies1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.7 → Bracket 3

0.7 above Bracket 2 ceiling (5)

1.3 below Bracket 4 threshold (7)

This deck's power level pushes it into Bracket 3, though under a marker-only reading of WotC's bracket guidance it may fit Bracket 2.
Markers
Learn more →
✕Game Changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes4 total

VoltronCore (28 cards)

28 equipment/auras. Stack these on the commander for one-shot commander damage kills.

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Knight TribalCore (12 cards)

12 knight creatures detected. Tribal synergies can create powerful board states.

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AggroCore (12 cards)

12 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.