Commander
6.8±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(455 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Efficient Curve (59% CMC 0-2)+8ⓘ
Fast mana3
Mana rocks4
Land ramp1
Other acceleration2
Treasure generators4
Commander Synergy (1 groups)+2ⓘ
Tutors3
Draw engines3
Cantrips & burst draw10
Scry & Surveil1
Recursion3
Value engines4
Counterspells5
Spot removal8
Board wipes2
Edict effects1
Protection1
Other1
Fetchlands3
+8
+8
+5
Dual & shock lands9
+6
+6
+6
+5
+5
+5
+4
+4
+4
Premium utility lands4
+5
+5
+5
+4
Utility lands12
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands4
+2
+2
+2
+2
Basic lands3
+1
+2
+1
8 Combo Families (8 lines, Consistency: 85%)+55ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Commander Synergy (1 groups)+1ⓘ
Combo pieces10
Synergy pieces5
Win conditions1
Sacrifice outlets1
Drain effects2
Token generators2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.8 → Bracket 3
Threats95Mana base91Consistency81
1.8 above Bracket 2 ceiling (5)
0.2 below Bracket 4 threshold (7)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes3 total
Token Strategy18 cards
18 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Graveyard (Commander)9 cards
This deck uses the graveyard as a primary resource.
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Clones7 cards
7 clone effects. Copy the best threats on the battlefield.
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