Umbris, Fear Manifest

Commander
6.8±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence478 pts
Estimated win turn
T6best
T8typical
T10+contested
Vector breakdown
Fast mana2
Mana rocks6
Land ramp2
Other acceleration5
Treasure generators1
Commander Synergy+1
Tutors1
Draw engines6
Cantrips & burst draw5
Wheels2
Scry & Surveil1
Value engines7
Counterspells2
Spot removal5
Graveyard hate6
Board wipes1
Stax & hate1
Protection7
Two-Color Powerhouse Lands+20
Mana Acceleration+3
Fetchlands1
Dual & shock lands5
Premium utility lands3
Utility lands16
Taplands5
Basic lands2
Other1
1 Combo Family+19
Commander Synergy+1
Combo pieces2
Synergy pieces9
Combat threats2
Drain effects1
Reanimation1
Clone effects2
Other2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.8 → Bracket 3

1.8 above Bracket 2 ceiling (5)

0.2 below Bracket 4 threshold (7)

This deck's power level pushes it into Bracket 3, though under a marker-only reading of WotC's bracket guidance it may fit Bracket 2.
Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

Voltron11 cards

11 equipment/auras. Stack these on the commander for one-shot commander damage kills.

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Clones10 cards

10 clone effects. Copy the best threats on the battlefield.

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Tokens (Commander)10 cards

This deck generates and leverages a wide board of creature tokens.

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Combos1 total

  • 3-card combo · 1
  • ++
    Permanent that can be cast using C