Commander
5.2±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(342 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Heavy Curve (31% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks1
Land ramp3
Other acceleration3
Treasure generators1
Commander Synergy (1 groups)+8ⓘ
Tutors7
Draw engines6
Cantrips & burst draw5
Scry & Surveil1
Recursion8
Value engines3
Counterspells1
Spot removal4
Board wipes1
Protection2
Fetchlands4
Premium utility lands1
Utility lands3
Taplands6
1 Combo(s) Detected (Consistency: 98%)+24ⓘ
Combat Damage Synergy: token package, aristocrats engine+11ⓘ
Combo pieces2
Synergy pieces7
Combat threats1
Sacrifice outlets5
Token generators3
Reanimation2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.2 → Bracket 3
Consistency93Threats90Mana base70
0.7 above Bracket 2 ceiling (4.5)
1.3 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Aristocrats21 cards
21 sacrifice/death synergies. Drains opponents while generating value from deaths.
Stompy / Big Mana16 cards
16 high-impact creatures. Ramp into massive threats that dominate the board.
Blink/Flicker10 cards
10 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.