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HomeExplore decksCommanders
WBR

Isshin, Two Heavens as One

viapasted list·Updated 46 days ago·6 views·

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Power level

7.1±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence505 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana5
Mana rocks4
Land ramp1
Other acceleration1
Treasure generators1
Tutors3
Draw engines4
Cantrips & burst draw1
Recursion1
Artifact/enchantment removal1
Spot removal3
Board wipes1
Stax & hate4
Protection7
Mana Acceleration+1ⓘ
Fetchlands3
Dual & shock lands10
Premium utility lands3
Utility lands8
Taplands2
Basic lands3
Combat Damage Synergy: token swarm strategy, 3 token doublers, 1 extra combat, 1 evasion enabler, aristocrats engine, 2 damage multipliers+25ⓘ
Commander Synergy+4ⓘ
Synergy pieces9
Win conditions3
Combat threats3
Sacrifice outlets1
Drain effects3
Token generators9
Reanimation1
Other2

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.1 → Bracket 4

0.1 above Bracket 3 ceiling (7)

1.9 below Bracket 5 threshold (9)

Markers
Learn more →
✓
Game changers 9
Minimum Bracket 4
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes10 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Token Strategy21 cards

21 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Aristocrats18 cards

18 sacrifice/death synergies. Drains opponents while generating value from deaths.

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Aggro13 cards

13 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.