Umbris, Fear Manifest

Commander
5.0±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence337 pts
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Fast mana2
Mana rocks2
Land ramp1
Other acceleration1
Commander Synergy+1
Draw engines5
Cantrips & burst draw3
Scry & Surveil1
Recursion1
Value engines7
Counterspells3
Spot removal9
Graveyard hate10
Board wipes3
Stax & hate6
Protection5
Dual & shock lands2
Premium utility lands3
Utility lands9
Taplands11
Basic lands2
Combat Damage Synergy+8
Commander Synergy+1
Combo pieces2
Synergy pieces8
Win conditions1
Combat threats3
Drain effects2
Token generators3

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.0+Game Changers 1 Bracket 3

Right at the Bracket 3 threshold

2.0 below Bracket 4 threshold (7)

Game changers 1
Minimum Bracket 3
Mass land denial — none
2-card combo — none
Extra turns — none

Themes7 total

Mill14 cards

14 mill effects. Empty opponent libraries or fuel the graveyard.

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Horror Tribal21 cards

21 horror creatures detected. Tribal synergies can create powerful board states.

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Stompy / Big Mana11 cards

11 high-impact creatures. Ramp into massive threats that dominate the board.

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Combos1 total

  • +
    Missing prereqs