Mono red mittens

Commander
9.2±0.4
Fringe cEDH
Near-cEDH construction and pacing; viable at cEDH-adjacent tables but not top-tier meta.
Strategy ceiling 9.6
High confidence629 pts
Estimated win turn
T3best
T5typical
T6+contested
Vector breakdown
Fast mana19
Mana rocks3
Land ramp1
Other acceleration3
Treasure generators2
Commander Draw Engine+15
Tutors6
Draw engines5
Cantrips & burst draw4
Wheels2
Scry & Surveil1
Recursion2
Value engines5
Counterspells2
Artifact/enchantment removal1
Spot removal2
Board wipes6
Stax & hate4
Protection2
Mana Acceleration+14
Mono-Color Powerhouse Lands+12
Dual & shock lands1
Utility lands9
Taplands2
6 Combo Families+46
Combat Damage Synergy+22
Combo pieces12
Synergy pieces2
Win conditions1
Combat threats2
Drain effects2
Token generators2
Other1

Bracket

5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 9.2 → Bracket 5

0.2 above Bracket 4 ceiling (9)

Game Changers set a Bracket 4 floor, but this deck's power level pushes it into Bracket 5; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 4.
Game changers 10
Minimum Bracket 4
Mass land denial 1
Minimum Bracket 4
2-card combo 2
Extra turns — none

Themes3 total

Artifacts Matter13 cards

13 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

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Blink/Flicker10 cards

10 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

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Cheerios6 cards

6 cheerios cards. Cast many 0-cost artifacts/equipment with draw engines to storm off.

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Combos6 total

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History

No history yet

Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.