Commander
5.8±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(367 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (53% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks2
Other acceleration2
Draw engines2
Cantrips & burst draw1
Scry & Surveil1
Recursion5
Value engines2
Spot removal3
Stax & hate2
Edict effects1
Protection4
Two-Color Powerhouse Lands (4)+11ⓘ
Two-Color Mana Base (no fixing needed)+2ⓘ
Dual & shock lands3
Premium utility lands1
Utility lands10
Taplands1
2 Combo(s) Detected (Consistency: 86%)+27ⓘ
Combo pieces3
Synergy pieces8
Sacrifice outlets5
Drain effects3
Reanimation3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.8 → Bracket 3
Threats92Mana base75Consistency65
1.3 above Bracket 2 ceiling (4.5)
0.7 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes5 total
Aristocrats16 cards
16 sacrifice/death synergies. Drains opponents while generating value from deaths.
Lifegain15 cards
15 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Lifedrain10 cards
10 lifedrain effects. Drain opponents' life while gaining your own.