Commander
6.1±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(429 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana3
Mana rocks7
Other acceleration2
Treasure generators1
Commander Draw Engine (The Ancient One provides card draw)+10ⓘ
Draw engines8
Cantrips & burst draw2
Wheels1
Recursion4
Value engines3
Counterspells3
Spot removal3
Graveyard hate1
Board wipes2
Protection1
Two-Color Mana Base (no fixing needed)+13ⓘ
Two-Color Powerhouse Lands (1)+4ⓘ
Mana Acceleration (12 sources)+2ⓘ
Premium utility lands2
Utility lands7
Taplands2
2 Combo(s) Detected (Consistency: 68%)+25ⓘ
Combat Damage Synergy: 1 evasion enabler, aristocrats engine, 1 damage multiplier+15ⓘ
Combo pieces5
Synergy pieces8
Win conditions2
Combat threats2
Sacrifice outlets2
Drain effects1
Token generators2
Reanimation1
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.1 → Bracket 3
Threats94Consistency85Mana base75
1.6 above Bracket 2 ceiling (4.5)
0.4 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Stompy / Big Mana19 cards
19 high-impact creatures. Ramp into massive threats that dominate the board.
Artifacts Matter18 cards
18 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Aristocrats13 cards
13 sacrifice/death synergies. Drains opponents while generating value from deaths.