FIGHT NIGHT

2.1±0.8
First Draft
Basic theme present but card selection and mana base need significant work.
Primary win line:Go-wide combat finish
Low confidence(101 pts)
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Spot removal2
Stax & hate1
Combat Damage Synergy: token package, 3 haste enablers, 5 evasion enablers, aristocrats engine, 1 damage multiplier+25
Win conditions1
Drain effects1

Bracket

1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Power level 2.1 → Bracket 1
Mana base71Threats52Consistency26

1.1 above Bracket 0 ceiling (1)

0.9 below Bracket 2 threshold (3)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Stompy / Big Mana22 cards

22 high-impact creatures. Ramp into massive threats that dominate the board.

+1/+1 Counters20 cards

20 counter synergies. Grow your creatures over time for massive threats.

Legends Matter16 cards

16 legendary synergies. Your legends grow stronger together.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.