7.7±0.2
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence528 pts
Estimated win turn
T4best
T6typical
T7+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana3
Mana rocks1
Mana dorks5
Land ramp4
Treasure generators2
Minor treasure1
Tutors4
Draw engines6
Cantrips & burst draw1
Scry & Surveil1
Recursion6
Value engines2
Spot removal5
Graveyard hate2
Board wipes1
Stax & hate1
Edict effects3
Protection2
Two-Color Mana Base+9ⓘ
Mana Acceleration+1ⓘ
Dual & shock lands3
Premium utility lands2
Utility lands6
Taplands2
Basic lands2
4 Combo Families+38ⓘ
Combat Damage Synergy+12ⓘ
Combo pieces9
Synergy pieces9
Win conditions1
Drain effects1
Token generators7
Reanimation1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.7 → Bracket 4
0.7 above Bracket 3 ceiling (7)
1.3 below Bracket 5 threshold (9)
2-card combo set a Bracket 3 floor, but this deck's power level pushes it into Bracket 4; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 3.
Markers
Learn more →✓
2-card combo 1
Minimum Bracket 3
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes7 total
Aristocrats (Commander)15 cards
This deck generates value from sacrificing and recurring creatures.
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Token Strategy18 cards
18 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Go-Wide / Weenies15 cards
15 low-cost creatures. Swarm the board and pump for lethal attacks.
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History1 snapshot
Grade
Power7.6→7.7+0.1
BracketB4→B4
Vectors
Velocity
82→82
—
Consistency
81→83
+2
Interaction
60→65
+5
Efficiency
75→75
—
Lethality
98→98
—
Card Changes
Added (2)
Removed (1)