Commander
3.6±0.45
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
Medium confidence(232 pts)
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Mana rocks8
Other acceleration1
Treasure generators1
Tutors2
Cantrips & burst draw29
Recursion3
Counterspells6
Spot removal11
Board wipes4
Stax & hate1
Dual & shock lands2
Premium utility lands3
Utility lands5
Taplands6
Tempo Control (lockout lethality)+7.6ⓘ
Synergy pieces1
Win conditions4
Combat threats1
Drain effects1
Reanimation1
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.6 → Bracket 2
Consistency87Mana base83Interaction69
0.6 above Bracket 1 ceiling (3)
0.9 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Graveyard/Reanimator9 cards
9 graveyard synergies. Use your graveyard as a second hand.
Burn8 cards
8 damage dealers. Burn opponents down with direct damage.
Spellslinger7 cards
7 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.