Commander
4.5±0.4
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Primary win line:Go-wide combat finish
High confidence(302 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Heavy Curve (28% CMC 5+)+-10ⓘ
Fast mana4
Mana rocks9
Tutors1
Draw engines4
Cantrips & burst draw3
Recursion6
Value engines9
Counterspells6
Spot removal2
Board wipes1
Stax & hate1
Protection3
Mana Acceleration (20 sources)+10ⓘ
Fetchlands1
Dual & shock lands1
Utility lands13
Taplands6
Combat Damage Synergy: token swarm strategy, 2 haste enablers, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Synergy pieces11
Win conditions4
Combat threats9
Reanimation2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.5 → Bracket 2
Threats84Speed82Mana base73
1.5 above Bracket 1 ceiling (3)
0.0 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Artifacts Matter33 cards
33 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Storm15 cards
15 storm synergies. Chain spells for exponential value.
Stompy / Big Mana15 cards
15 high-impact creatures. Ramp into massive threats that dominate the board.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.