Spellslinger Deck

Commander
No commander provided
5.7±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(401 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve (70% CMC 0-2)+15
Other acceleration1
Treasure generators1
Mana Acceleration (11 sources)+1
Fetchlands1
Premium utility lands2
Taplands1
Basic lands2
1 Combo(s) Detected (Consistency: 53%)+19
Combat Damage Synergy: token package, 3 evasion enablers, 1 damage multiplier+18
Other1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.7 → Bracket 3
Threats86Consistency85Speed79

1.2 above Bracket 2 ceiling (4.5)

0.8 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Mass land denial — none
2-card combo — none
Extra turns — none

Themes7 total

Spellslinger16 cards

16 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.

Cantrips13 cards

13 cantrips. Cheap spells that replace themselves for velocity.

Burn12 cards

12 damage dealers. Burn opponents down with direct damage.

Combos1 total