Commander
7.7±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(537 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Tight Curve (72% CMC 0-2)+15ⓘ
Fast mana4
Mana rocks5
Other acceleration3
Treasure generators2
Tutors3
Draw engines3
Cantrips & burst draw9
Wheels1
Recursion3
Control Strategy Bonus (14 interaction cards)+30ⓘ
Counterspells6
Spot removal5
Board wipes1
Protection2
Other1
Two-Color Powerhouse Lands (2)+4ⓘ
Mana Acceleration (13 sources)+3ⓘ
Fetchlands4
Dual & shock lands3
Premium utility lands2
Utility lands7
3 Combo(s) Detected (Consistency: 77%)+30ⓘ
Combat Damage Synergy: 1 evasion enabler+3ⓘ
Combo pieces6
Synergy pieces4
Win conditions1
Combat threats1
Drain effects2
Other3
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.7 → Bracket 4
Threats89Speed87Consistency87
1.2 above Bracket 3 ceiling (6.5)
0.8 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Storm16 cards
16 storm synergies. Chain spells for exponential value.
Spellslinger9 cards
9 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Burn9 cards
9 damage dealers. Burn opponents down with direct damage.