Araumi of the Dead Tide

5.0±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(326 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana1
Two-Color Mana Base (no fixing needed)+7
Two-Color Powerhouse Lands (2)+5
Fetchlands1
Dual & shock lands1
Premium utility lands1
Basic lands2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.0 → Bracket 3
Threats87Consistency83Mana base75

0.5 above Bracket 2 ceiling (4.5)

1.5 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Mass land denial — none
2-card combo — none
Extra turns — none

Themes5 total

Mill24 cards

24 mill effects. Empty opponent libraries or fuel your graveyard.

Stompy / Big Mana10 cards

10 high-impact creatures. Ramp into massive threats that dominate the board.

Aristocrats9 cards

9 sacrifice/death synergies. Drains opponents while generating value from deaths.

Combos4 total