Hakbal of the Surging Soul

Commander
See all Hakbal of the Surging Soul data
6.8±0.4
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence492 pts
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Efficient Curve+8
Fast mana4
Mana rocks1
Land ramp6
Other acceleration3
Commander Draw Engine+15
Commander Synergy+11
Draw engines9
Scry & Surveil1
Value engines6
Synergy support1
Other1
Control Strategy+30
Counterspells6
Spot removal9
Board wipes1
Stax & hate5
Protection6
Two-Color Powerhouse Lands+20
Mana Acceleration+3
Fetchlands2
Dual & shock lands6
Premium utility lands2
Utility lands7
Taplands1
Basic lands2
Combat Damage Synergy+25
Commander Synergy+2
Synergy pieces2
Win conditions1
Combat threats7
Token generators1
Alternate win strategies1
Other1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.8 (Bracket 3)+Game Changers 5 Bracket 4
Game changers 5
Minimum Bracket 4
Mass land denial 2
Minimum Bracket 4
2-card combo — none
Extra turns — none

Themes4 total

Merfolk Tribal19 cards

19 merfolk creatures detected. Tribal synergies can create powerful board states.

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Go-Wide / Weenies11 cards

11 low-cost creatures. Swarm the board and pump for lethal attacks.

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Hatebears8 cards

8 hatebear creatures. Small creatures that restrict opponents.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.