Commander
3.6±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(231 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8ⓘ
Mana rocks4
Other acceleration3
Draw engines4
Cantrips & burst draw2
Wheels1
Recursion1
Value engines6
Counterspells4
Spot removal1
Graveyard hate1
Stax & hate5
Other1
Mono-Color Mana Base (no fixing needed)+28ⓘ
Mono-Color Powerhouse Lands (1)+1ⓘ
Utility lands3
Taplands2
Basic lands1
Island+30
Synergy pieces3
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.6 → Bracket 2
Mana base70Speed61Consistency49
0.6 above Bracket 1 ceiling (3)
0.9 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes1 total
Mill16 cards
16 mill effects. Empty opponent libraries or fuel your graveyard.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.