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10.0±0.3
cEDH
Peak efficiency across every axis. Wins are compact, fast, and well-protected.
High confidence773 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana10
Mana rocks3
Other acceleration2
Commander Synergy+12ⓘ
Low Land Count−35ⓘ
Tutors14
Draw engines8
Cantrips & burst draw3
Recursion1
Value engines10
Counterspells10
Spot removal6
Graveyard hate2
Board wipes1
Stax & hate2
Protection2
Mono-Color Mana Base (no fixing needed)+38ⓘ
Mono-Color Powerhouse Lands (4)+16ⓘ
Mana Acceleration+5ⓘ
Low Land Count−35ⓘ
Fetchlands2
Dual & shock lands1
Premium utility lands1
Utility lands8
15 Combo(s) Detected (Consistency: 98%)+94ⓘ
Combo Commander+15ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces17
Other2
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 10.0 → Bracket 5
1.0 above Bracket 4 ceiling (9)
This deck has no formal Bracket 4 markers (no 4+ Game Changers, MLD, infinite turns, or early 2-card combo). Its power level places it here — under a marker-only reading of WotC's bracket guidance it may fit Bracket 4.
Markers
Learn more →✓
Game changers 12
Minimum Bracket 4
✓
Mass land denial 1
Minimum Bracket 4
✕2-card combo — none
✕Extra turns — none
Themes9 total
No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Artifacts Matter13 cards
13 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
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Storm13 cards
13 storm synergies. Chain spells for exponential value.
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Artifacts (Commander)1 cards
Commander synergizes with artifacts.