Commander
7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(494 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks3
Mana dorks6
Land ramp8
Other acceleration1
Commander Draw Engine (The Gitrog Monster provides card draw)+15ⓘ
Commander Synergy (1 groups)+4ⓘ
Tutors5
Draw engines2
Cantrips & burst draw3
Recursion7
Value engines3
Spot removal8
Stax & hate2
Protection4
Two-Color Powerhouse Lands (5)+16ⓘ
Mana Acceleration (20 sources)+10ⓘ
Fetchlands5
Dual & shock lands5
Premium utility lands3
Utility lands10
Taplands3
1 Combo(s) Detected (Consistency: 84%)+23ⓘ
Combat Damage Synergy: token swarm strategy, 1 haste enabler, aristocrats engine+22ⓘ
Commander Synergy (1 groups)+8ⓘ
Combo pieces1
Synergy pieces5
Combat threats1
Sacrifice outlets6
Token generators1
Reanimation5
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Threats94Mana base92Speed89
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Go-Wide / Weenies14 cards
14 low-cost creatures. Swarm the board and pump for lethal attacks.
Graveyard/Reanimator10 cards
10 graveyard synergies. Use your graveyard as a second hand.
Stompy / Big Mana10 cards
10 high-impact creatures. Ramp into massive threats that dominate the board.