Commander
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(452 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana2
Mana rocks3
Other acceleration2
Tutors3
Draw engines7
Cantrips & burst draw2
Scry & Surveil1
Spot removal8
Board wipes2
Protection2
Fetchlands3
Premium utility lands4
Utility lands2
Taplands15
5 Combo(s) Detected (Consistency: 83%)+41ⓘ
Combat Damage Synergy: token swarm strategy, 1 token doubler, 6 tribal lords, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Commander Synergy (1 groups)+5ⓘ
Combo pieces5
Synergy pieces6
Win conditions4
Combat threats6
Sacrifice outlets3
Drain effects2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 5.5 (Bracket 3)+Game Changers→ Bracket 4
Threats97Mana base83Consistency70
✓
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Vampire Tribal27 cards
27 vampire creatures detected. Tribal synergies can create powerful board states.
Lifegain24 cards
24 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Aristocrats11 cards
11 sacrifice/death synergies. Drains opponents while generating value from deaths.