Commander
6.4±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence433 pts
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana1
Mana rocks8
Commander Synergy+2ⓘ
Tutors1
Draw engines14
Cantrips & burst draw7
Wheels5
Scry & Surveil1
Recursion1
Value engines5
Control Strategy+30ⓘ
Counterspells1
Spot removal6
Board wipes1
Stax & hate12
Protection2
Two-Color Powerhouse Lands+2ⓘ
Fetchlands1
Dual & shock lands4
Premium utility lands3
Utility lands8
Taplands4
Basic lands2
Other1
2 Combo Families+23ⓘ
Combat Damage Synergy+6ⓘ
Combo pieces3
Synergy pieces1
Win conditions2
Combat threats2
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.4 (Bracket 3)+Mass Land Denial→ Bracket 4
Markers
Learn more →✓
Game changers 2
Minimum Bracket 3
✓
Mass land denial 1
Minimum Bracket 4
✕2-card combo — none
✕Extra turns — none
Themes2 total
Group Hug15 cards
15 group hug effects. Help everyone while quietly advancing a win plan.
,,,,
Stax (Commander)10 cards
This deck uses resource denial and tax effects to slow opponents down.
,,,,
History2 snapshots
Grade
Power6.4→6.4—
BracketB4→B4
Vectors
Velocity
34→34
—
Consistency
93→94
+1
Interaction
82→82
—
Efficiency
82→82
—
Lethality
57→58
+1
Grade
Power5.7→6.4+0.7
BracketB3→B4(+1)
Vectors
Velocity
34→34
—
Consistency
93→93
—
Interaction
81→82
+1
Efficiency
82→82
—
Lethality
59→57
-2