Commander
7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(551 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana4
Mana rocks6
Land ramp1
Treasure generators1
Commander Draw Engine (Dr. Eggman provides card draw)+15ⓘ
Tutors11
Draw engines6
Cantrips & burst draw4
Recursion3
Value engines5
Counterspells3
Spot removal3
Protection3
Mana Acceleration (11 sources)+1ⓘ
Fetchlands3
Dual & shock lands12
Premium utility lands4
Utility lands4
Taplands5
Other1
2 Combo Families (2 lines, Consistency: 100%)+30ⓘ
Combat Damage Synergy: token swarm strategy+16ⓘ
Combo pieces5
Synergy pieces2
Win conditions2
Combat threats3
Token generators3
Clone effects1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.5 → Bracket 4
Threats96Consistency95Mana base94
1.0 above Bracket 3 ceiling (6.5)
1.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Wizard Tribal21 cards
21 wizard creatures detected. Tribal synergies can create powerful board states.
Human Tribal15 cards
15 human creatures detected. Tribal synergies can create powerful board states.
Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.