Commander
5.1±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(350 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve (63% CMC 0-2)+8ⓘ
Fast mana3
Mana rocks5
Mana dorks3
Land ramp5
Other acceleration2
Treasure generators1
Tutors5
Draw engines4
Cantrips & burst draw1
Recursion1
Value engines2
Mana Acceleration (18 sources)+8ⓘ
Fetchlands2
Premium utility lands17
Utility lands4
Taplands10
Combat Damage Synergy: token package, 1 haste enabler, 2 evasion enablers, aristocrats engine, 1 damage multiplier+23ⓘ
Combat threats6
Sacrifice outlets1
Token generators1
Reanimation1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 5.1 (Bracket 3)+Game Changers→ Bracket 4
Mana base94Speed84Consistency83
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Go-Wide / Weenies21 cards
21 low-cost creatures. Swarm the board and pump for lethal attacks.
Cycling10 cards
10 cycling cards. Smooth draws while triggering cycling payoffs.
Stompy / Big Mana7 cards
7 high-impact creatures. Ramp into massive threats that dominate the board.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.