Commander
6.8±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(468 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (53% CMC 0-2)+8ⓘ
Fast mana1
Mana dorks4
Land ramp1
Other acceleration1
Low Land Count (31/33)+-5ⓘ
Tutors15
Draw engines2
Recursion2
Value engines1
Spot removal5
Artifact/enchantment removal1
Graveyard hate1
Stax & hate11
Two-Color Mana Base (no fixing needed)+31ⓘ
Low Land Count (31/33)+-5ⓘ
Dual & shock lands3
Premium utility lands1
Utility lands3
Taplands1
2 Combo(s) Detected (Consistency: 84%)+27ⓘ
Combat Damage Synergy: token swarm strategy, 3 haste enablers, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Combo pieces4
Synergy pieces6
Win conditions1
Combat threats3
Sacrifice outlets1
Drain effects2
Reanimation1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.8 → Bracket 4
Threats92Interaction89Consistency87
0.3 above Bracket 3 ceiling (6.5)
1.7 below Bracket 5 threshold (8.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Go-Wide / Weenies24 cards
24 low-cost creatures. Swarm the board and pump for lethal attacks.
Human Tribal16 cards
16 human creatures detected. Tribal synergies can create powerful board states.
Legends Matter11 cards
11 legendary synergies. Your legends grow stronger together.