Commander
4.7Β±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(319 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve (52% CMC 5+)+-10β
Fast mana3
Mana dorks14
Land ramp4
Other acceleration5
Tutors2
Draw engines10
Cantrips & burst draw4
Recursion2
Spot removal8
Board wipes1
Protection2
Mana Acceleration (26 sources)+15β
Mono-Color Mana Base (no fixing needed)+14β
Mono-Color Powerhouse Lands (2)+7β
Utility lands1
Taplands1
Basic lands1
Forest+30
Combat Damage Synergy: token package, 3 haste enablers, 11 evasion enablers+25β
Synergy pieces2
Win conditions6
Combat threats8
Token generators1
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more ββ
Power level 4.7 β Bracket 3
Speed86Consistency81Threats74
0.2 above Bracket 2 ceiling (4.5)
1.8 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
β
Game changers 1
βMass land denial β none
β2-card combo β none
βExtra turns β none
Themes10 total
Stompy / Big Mana40 cards
40 high-impact creatures. Ramp into massive threats that dominate the board.
Go-Wide / Weenies16 cards
16 low-cost creatures. Swarm the board and pump for lethal attacks.
+1/+1 Counters12 cards
12 counter synergies. Grow your creatures over time for massive threats.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.