Commander
7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(463 pts)
Estimated win turn
T3best
T5typical
T6+contested
Vector breakdown
Heavy Curve (39% CMC 5+)+-10ⓘ
Fast mana7
Mana rocks4
Land ramp6
Other acceleration5
Tutors8
Draw engines4
Cantrips & burst draw5
Recursion2
Value engines2
Spot removal3
Stax & hate2
Protection4
Mana Acceleration (22 sources)+12ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands1
Dual & shock lands4
Premium utility lands2
Utility lands3
Taplands2
4 Combo(s) Detected (Consistency: 94%)+38ⓘ
Combat Damage Synergy: token swarm strategy, 3 extra combats, 2 haste enablers, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Combo pieces6
Synergy pieces11
Win conditions5
Combat threats3
Sacrifice outlets1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Threats95Speed88Consistency83
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 4
✓
Mass land denial (1)
✓2-card combo
✕Extra turns — none
Themes10 total
Stompy / Big Mana26 cards
26 high-impact creatures. Ramp into massive threats that dominate the board.
Aggro17 cards
17 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Dragon Tribal10 cards
10 dragon creatures detected. Tribal synergies can create powerful board states.