Mah Celes Deck

6.1±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
Primary win line:Deterministic combo linesCeles, Rune Knight,Goblin Bombardment
High confidence(404 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Board wipes1
Edict effects1
3 Combo(s) Detected (Consistency: 83%)+32
Combat Damage Synergy: token swarm strategy, 1 token doubler, 2 haste enablers, aristocrats engine+25
Combat threats1
Sacrifice outlets1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.1 → Bracket 3
Threats95Mana base85Consistency79

1.6 above Bracket 2 ceiling (4.5)

0.4 below Bracket 4 threshold (6.5)

2-card combo are present, but your power level already places this deck in Bracket 3.

2-card combo
Game changers — none
Mass land denial — none
Extra turns — none

Themes10 total

Aristocrats20 cards

20 sacrifice/death synergies. Drains opponents while generating value from deaths.

Legends Matter13 cards

13 legendary synergies. Your legends grow stronger together.

Combos3 total