Tidus, Bracket 3

4.2±0.4
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(281 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Tempo Control (lockout lethality)+6.2
Combat Damage Synergy: 1 haste enabler+2
Synergy pieces1
Win conditions1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.2 → Bracket 2
Mana base92Consistency90Interaction77

1.2 above Bracket 1 ceiling (3)

0.3 below Bracket 3 threshold (4.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

+1/+1 Counters37 cards

37 counter synergies. Grow your creatures over time for massive threats.

Go-Wide / Weenies19 cards

19 low-cost creatures. Swarm the board and pump for lethal attacks.

Human Tribal13 cards

13 human creatures detected. Tribal synergies can create powerful board states.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.