Commander
5.3±0.4
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence347 pts
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (56% CMC 0-2)+8ⓘ
Fast mana3
Mana rocks5
Other acceleration1
Tutors3
Draw engines2
Cantrips & burst draw3
Recursion2
Value engines3
Spot removal28
Board wipes1
Protection6
Two-Color Mana Base (no fixing needed)+7ⓘ
Fetchlands2
+5
+5
Dual & shock lands3
+6
+4
+4
Premium utility lands1
+5
Utility lands3
+2
+2
+2
Taplands1
+2
Basic lands2
+8
+17
4 Combo Families (4 lines, Consistency: 77%)+35ⓘ
Combat Damage Synergy: token package+4ⓘ
Combo pieces7
Synergy pieces4
Win conditions5
Combat threats1
Drain effects1
Token generators1
Enablers1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.3 → Bracket 3
Interaction92Threats85Mana base69
0.3 above Bracket 2 ceiling (5)
1.7 below Bracket 4 threshold (7)
✓
2-card combo 1
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes4 total
Lifegain11 cards
11 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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Human Tribal10 cards
10 human creatures detected. Tribal synergies can create powerful board states.
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Aristocrats9 cards
9 sacrifice/death synergies. Drains opponents while generating value from deaths.
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History1 snapshot
Grade
Power5.6→5.3-0.3
BracketB3→B3
Vectors
Velocity
42→50
+8
Consistency
35→42
+7
Interaction
88→92
+4
Efficiency
75→69
-6
Lethality
83→85
+2
Card Changes
Added (4)
Removed (1)