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Commander
4.2±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence266 pts
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana4
Land ramp4
Other acceleration1
Treasure generators1
Tutors1
Draw engines1
Cantrips & burst draw10
Value engines4
Counterspells1
Artifact/enchantment removal1
Spot removal3
Board wipes3
Stax & hate7
Protection3
Mono-Color Mana Base (no fixing needed)+33ⓘ
Mono-Color Powerhouse Lands (1)+1ⓘ
Utility lands1
Basic lands1
Combat Damage Synergy: token swarm strategy, 6 extra combats, 2 haste enablers, aristocrats engine, 2 damage multipliers+25ⓘ
1 Combo(s) Detected (Consistency: 51%)+18ⓘ
Combo pieces2
Synergy pieces5
Win conditions5
Combat threats7
Drain effects1
Token generators2
Damage multipliers1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.2 → Bracket 2
1.2 above Bracket 1 ceiling (3)
0.8 below Bracket 3 threshold (5)
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Stompy / Big Mana10 cards
10 high-impact creatures. Ramp into massive threats that dominate the board.
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Burn9 cards
9 damage dealers. Burn opponents down with direct damage.
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Legends Matter9 cards
9 legendary synergies. Your legends grow stronger together.
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