Kratos, God of War

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Commander
4.2±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence266 pts
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana4
Land ramp4
Other acceleration1
Treasure generators1
Tutors1
Draw engines1
Cantrips & burst draw10
Value engines4
Counterspells1
Artifact/enchantment removal1
Spot removal3
Board wipes3
Stax & hate7
Protection3
Mono-Color Mana Base (no fixing needed)+33
Mono-Color Powerhouse Lands (1)+1
Utility lands1
Basic lands1
Combat Damage Synergy: token swarm strategy, 6 extra combats, 2 haste enablers, aristocrats engine, 2 damage multipliers+25
1 Combo(s) Detected (Consistency: 51%)+18
Combo pieces2
Synergy pieces5
Win conditions5
Combat threats7
Drain effects1
Token generators2
Damage multipliers1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.2 → Bracket 2

1.2 above Bracket 1 ceiling (3)

0.8 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Stompy / Big Mana10 cards

10 high-impact creatures. Ramp into massive threats that dominate the board.

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Burn9 cards

9 damage dealers. Burn opponents down with direct damage.

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Legends Matter9 cards

9 legendary synergies. Your legends grow stronger together.

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Combos1 total

  • 2-card combo · 1
  • +