Commander
7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(489 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Heavy Curve (30% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks2
Mana dorks8
Land ramp5
Other acceleration3
Commander Draw Engine (Eshki, Temur's Roar provides card draw)+18ⓘ
Draw engines10
Cantrips & burst draw3
Counterspells2
Spot removal4
Stax & hate1
Mana Acceleration (20 sources)+10ⓘ
Fetchlands5
Dual & shock lands10
Premium utility lands4
Utility lands11
4 Combo(s) Detected (Consistency: 40%)+28ⓘ
Combat Damage Synergy: token package, 1 extra combat, 6 haste enablers, 4 evasion enablers, 2 damage multipliers+25ⓘ
Combo pieces6
Synergy pieces2
Win conditions5
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Mana base95Threats94Consistency84
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Stompy / Big Mana29 cards
29 high-impact creatures. Ramp into massive threats that dominate the board.
Legends Matter13 cards
13 legendary synergies. Your legends grow stronger together.
Blink/Flicker10 cards
10 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.