Commander
4.5±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(308 pts)
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Efficient Curve (53% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks2
Other acceleration1
Draw engines5
Cantrips & burst draw6
Recursion1
Counterspells5
Spot removal12
Board wipes4
Stax & hate2
Edict effects2
Protection1
Two-Color Mana Base (no fixing needed)+19ⓘ
Dual & shock lands1
Premium utility lands2
Utility lands4
Taplands3
Combat Damage Synergy: token package, 1 haste enabler, aristocrats engine+17ⓘ
Synergy pieces10
Win conditions1
Sacrifice outlets1
Drain effects1
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.5 → Bracket 3
Interaction91Threats81Mana base75
Right at the Bracket 3 threshold
2.0 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.
Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aristocrats12 cards
12 sacrifice/death synergies. Drains opponents while generating value from deaths.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.