Commander
5.2±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence361 pts
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Commander Synergy (2 groups)+4ⓘ
Fast mana3
Mana rocks8
Mana dorks1
Land ramp6
Other acceleration4
Treasure generators1
Other2
Draw engines5
Cantrips & burst draw1
Value engines10
Counterspells8
Spot removal3
Board wipes1
Protection4
Mana Acceleration (22 sources)+12ⓘ
Premium utility lands4
+6
+5
+5
+4
Utility lands6
+2
+2
+2
+2
+2
Taplands9
+2
+2
+2
+2
+2
+2
+2
+2
+2
Basic lands3
+8
+5
+5
1 Combo Family (1 lines, Consistency: 32%)+16ⓘ
Combat Damage Synergy: token package, 1 haste enabler, 2 evasion enablers+13ⓘ
Commander Synergy (2 groups)+5ⓘ
Combo pieces2
Synergy pieces2
Win conditions1
Combat threats6
Token generators3
Clone effects4
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.2 → Bracket 3
Threats87Speed83Mana base80
0.2 above Bracket 2 ceiling (5)
1.8 below Bracket 4 threshold (7)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Clones17 cards
17 clone effects. Copy the best threats on the battlefield.
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Dragon Tribal12 cards
12 dragon creatures detected. Tribal synergies can create powerful board states.
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Stompy / Big Mana12 cards
12 high-impact creatures. Ramp into massive threats that dominate the board.
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