Commander
8.0±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(552 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Commander Synergy (1 groups)+5ⓘ
Fast mana1
Mana rocks1
Mana dorks1
Land ramp5
Other acceleration5
Treasure generators2
Commander Synergy (1 groups)+12ⓘ
Tutors6
Draw engines8
Cantrips & burst draw2
Recursion8
Counterspells3
Spot removal7
Graveyard hate3
Land destruction1
Board wipes2
Stax & hate2
Protection5
Mana Acceleration (13 sources)+3ⓘ
Dual & shock lands7
Premium utility lands1
Utility lands10
Taplands3
4 Combo(s) Detected (Consistency: 98%)+39ⓘ
Combat Damage Synergy: 1 token doubler, aristocrats engine+12ⓘ
Combo pieces6
Synergy pieces7
Win conditions1
Combat threats1
Sacrifice outlets1
Token generators1
Reanimation1
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.0 → Bracket 4
Consistency94Interaction90Threats90
1.5 above Bracket 3 ceiling (6.5)
0.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Mill17 cards
17 mill effects. Empty opponent libraries or fuel your graveyard.
Aristocrats14 cards
14 sacrifice/death synergies. Drains opponents while generating value from deaths.
Legends Matter11 cards
11 legendary synergies. Your legends grow stronger together.