Eminence

Commander
UBR
7.8±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence527 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (62% CMC 0-2)+8
Fast mana2
1+10
B+7
Mana rocks5
2+6
2+5
2+5
2+5
3+4
Other acceleration1
1U+6
Treasure generators3
2U+4
2RR+5
3B+2
Commander Synergy (1 groups)+1
Tutors4
1U+4
2B+7
2U+5
3UU+2
Draw engines3
1U+3
3R+1
2UBR+5
Cantrips & burst draw19
R+5
B+5
U+4
U+2
U+2
U+1
1B+5
BB+2
1U+2
1R+2
1B+2
1R+1
+7 more
Recursion1
4B+1
Value engines2
1U+1
1R+1
Counterspells6
U+7
U+6
U+5
1U+8
1U+6
1U+6
Spot removal12
U+4
U+1
U+1
B+1
1U+5
1U+4
1U+3
1U+1
2U+4
2U+2
3U+1
3UU+2
Board wipes1
8R+5
Protection3
U+7
1U+5
2U+1
Fetchlands1
3U/B+8
Dual & shock lands4
+4
+4
+4
+4
Premium utility lands2
+5
+4
Utility lands5
+2
+2
+2
+2
+2
Taplands3
+2
+2
+2
Basic lands3
+7
+7
+7
10 Combo Families (10 lines, Consistency: 100%)+70
Tempo Control (lockout lethality)+14.3
Combat Damage Synergy: aristocrats engine+8
1 extra turn effect+5
Commander Synergy (1 groups)+1
Combo pieces13
U+3
U+2
1U+10
1U+2
1U+2
2U+11
2U+3
2U+2
2UU+11
3B+5
3U+2
4B+3
+1 more
Synergy pieces3
1R+5
1BR+2
2R+1
Combat threats3
B+2
B+2
2U+5
Drain effects1
2R+1
Other1
1U+1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.8 → Bracket 4
Threats97Interaction82Consistency80

0.8 above Bracket 3 ceiling (7)

1.2 below Bracket 5 threshold (9)

Extra turns 1
Game changers — none
Mass land denial — none
2-card combo — none

Themes4 total

Blink/Flicker18 cards

18 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

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Wizard Tribal17 cards

17 wizard creatures detected. Tribal synergies can create powerful board states.

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Human Tribal12 cards

12 human creatures detected. Tribal synergies can create powerful board states.

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Combos10 total

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