Controlling the skies(Updated version)

Commander
UR
3.2±0.4
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence193 pts
Estimated win turn
T10best
T11typical
T12+contested
Vector breakdown
Heavy Curve (25% CMC 5+)+-10
Other acceleration4
UR+6
UR+6
2U+1
2R+1
Treasure generators3
6R+10
3UURR+1
6UR+1
Tutors1
3UU+2
Draw engines3
2U+5
1UR+5
2UR+3
Cantrips & burst draw29
R+5
U+2
U+2
U+2
U+1
U+1
1R+5
1U+2
1U+2
1U+2
1U+1
1U+1
+17 more
Wheels1
4R+2
Recursion3
U+1
3R+5
2U3U+1
Value engines1
XUR+5
Counterspells5
1U+6
UR+1
2U+5
1UU+3
2U+3
Spot removal17
U+8
1U+8
1U+5
1R+5
1U+5
1U+1
1U+1
2R+5
2R+5
2U+1
2R+1
1R1U+1
+5 more
Board wipes6
2R+4
2R+1
2RR+7
4RR+6
2R3RR+3
8R+5
Two-Color Mana Base (no fixing needed)+21
Two-Color Powerhouse Lands (1)+1
Dual & shock lands1
+4
Premium utility lands1
+5
Utility lands5
1U/RU/R+2
+2
+2
+2
+2
Taplands4
1U+2
2U+2
+3
+2
Basic lands2
+10
+15
Combat Damage Synergy: token package, 1 extra combat, 1 haste enabler, 1 evasion enabler, 1 damage multiplier+18
Tempo Control (lockout lethality)+15.2
Synergy pieces3
U+1
U+1
1UU+4
Win conditions1
U/RU/RXUURR+1
Combat threats4
1R+1
1UR+5
2R+1
2UR+3
Extra turns1
3RR+1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.2 → Bracket 2
Consistency85Interaction85Mana base75

0.2 above Bracket 1 ceiling (3)

1.8 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes3 total

Burn10 cards

10 damage dealers. Burn opponents down with direct damage.

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Bounce7 cards

7 bounce effects. Return permanents to hand for tempo advantage.

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Cantrips7 cards

7 cantrips. Cheap spells that replace themselves for velocity.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History

No history yet

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