Commander
7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(508 pts)
Estimated win turn
T3best
T5typical
T6+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8ⓘ
Heavy Curve (27% CMC 5+)+-10ⓘ
Fast mana5
Mana rocks2
Mana dorks1
Land ramp2
Treasure generators1
Tutors3
Draw engines7
Cantrips & burst draw5
Wheels1
Value engines5
Counterspells3
Spot removal6
Graveyard hate1
Board wipes2
Stax & hate1
Fetchlands6
Dual & shock lands7
Premium utility lands3
Utility lands5
Taplands8
3 Combo(s) Detected (Consistency: 85%)+32ⓘ
Combat Damage Synergy: token package, aristocrats engine+12ⓘ
Combo pieces5
Synergy pieces3
Win conditions2
Combat threats2
Drain effects1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.5 → Bracket 4
Mana base93Threats89Consistency86
1.0 above Bracket 3 ceiling (6.5)
1.0 below Bracket 5 threshold (8.5)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Lifegain16 cards
16 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Mill10 cards
10 mill effects. Empty opponent libraries or fuel your graveyard.
Graveyard/Reanimator9 cards
9 graveyard synergies. Use your graveyard as a second hand.