Mechromancy

Commander
See all Drafna, Founder of Lat-Nam data
5.4±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence356 pts
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana3
Mana rocks6
Mana dorks2
Other acceleration6
Minor treasure1
Tutors9
Draw engines3
Cantrips & burst draw7
Scry & Surveil1
Recursion4
Value engines13
Spot removal4
Graveyard hate1
Board wipes1
Stax & hate2
Protection3
Soft interaction1
Mono-Color Mana Base+17
Mana Acceleration+5
Dual & shock lands1
Utility lands5
Basic lands1
4 Combo Families+39
Combat Damage Synergy+8
Combo pieces7
Synergy pieces1
Win conditions1
Combat threats1
Enablers1
Other3

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.4 → Bracket 3

0.4 above Bracket 2 ceiling (5)

1.6 below Bracket 4 threshold (7)

This deck's power level pushes it into Bracket 3, though under a marker-only reading of WotC's bracket guidance it may fit Bracket 2.
Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes7 total

Token Strategy12 cards

12 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Storm6 cards

6 storm synergies. Chain spells for exponential value.

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Clones9 cards

9 clone effects. Copy the best threats on the battlefield.

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Combos5 total

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History

No history yet

Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.