6.1±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence430 pts
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Fast mana2
Mana rocks5
Mana dorks1
Other acceleration3
Treasure generators3
Commander Draw Engine+18ⓘ
Tutors6
Draw engines13
Cantrips & burst draw10
Scry & Surveil1
Recursion7
Value engines2
Counterspells4
Spot removal6
Board wipes3
Stax & hate1
Edict effects2
Protection2
Two-Color Mana Base+24ⓘ
Two-Color Powerhouse Lands+1ⓘ
Dual & shock lands2
Premium utility lands2
Utility lands5
Basic lands2
Tempo Control+10ⓘ
Combat Damage Synergy+3ⓘ
Synergy pieces6
Combat threats2
Drain effects1
Token generators5
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.1+Game Changers 1→ Bracket 3
1.1 above Bracket 2 ceiling (5)
0.9 below Bracket 4 threshold (7)
Markers
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Game changers 1
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes3 total
Graveyard (Commander)9 cards
This deck uses the graveyard as a primary resource.
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Token Strategy10 cards
10 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Legends Matter9 cards
9 legendary synergies. Legends in the deck grow stronger together.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.