Ýuriko

Commander
UB
7.0±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence526 pts
Estimated win turn
T6best
T7typical
T10+contested
Vector breakdown
Efficient Curve (58% CMC 0-2)+8
Fast mana2
0+8
1+10
Mana rocks3
2+6
2+5
2+4
Other acceleration1
UB+3
Treasure generators1
2U+4
Commander Synergy (2 groups)+14
Extra turns redundancy (5 effects)+10
Tutors2
UB+8
3UU+2
Draw engines7
XU+1
1U+5
UB+5
1U+4
1UB+5
2UB+5
3U+5
Cantrips & burst draw7
1+8
U+6
U+6
U+1
2+1
6UU+8
7U+7
Recursion2
4BB+2
+3
Value engines6
XU+5
1B+4
1U+4
1BB+4
2UB+1
3UB+1
Control Strategy Bonus (22.9 interaction cards)+30
Counterspells8
U+8
U+6
U+2
UU+10
UU+8
2U+10
3UU+10
5UU+9
Spot removal6
1U+1
2U+1
3B+8
4B+2
1U4B+2
+4
Graveyard hate1
1B+4
Board wipes2
1U+8
2B+8
Stax & hate1
1+5
Protection2
2+6
2UB+1
Two-Color Powerhouse Lands (2)+6
Fetchlands1
+8
Dual & shock lands4
+6
+5
+4
+4
Premium utility lands2
+5
+4
Utility lands6
+2
+2
+2
+2
+2
+2
Taplands3
XBBB+2
4UUU+2
+2
Basic lands2
+10
+8
5 extra turn effects (tempo win condition)+20
Tempo Control (lockout lethality)+16.9
Commander Synergy (3 groups)+16
Combo Commander: Yuriko, the Tiger's Shadow+15
Combat Damage Synergy: token package, 1 evasion enabler, aristocrats engine+15
Synergy pieces7
U+4
UB+3
2U+4
1BB+2
2UU+5
2UB+1
4BB+4
Win conditions1
13+8
Combat threats10
0+1
1+1
B+1
U+1
U+1
B+1
1U+4
1U+2
1U+1
13BB+1
Token generators1
1UB+5
Clone effects1
1U+2
Extra turns4
3UU+7
5UU+6
5UU+6
8UUU+6
Other1
1B+2

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.0 → Bracket 4
Threats97Consistency93Interaction90

Right at the Bracket 4 threshold

2.0 below Bracket 5 threshold (9)

Game Changers are present, but your power level already places this deck in Bracket 4.

Game changers 4
Extra turns 5
Mass land denial — none
2-card combo — none

Themes6 total

Control (Commander)13 cards

This deck takes a controlling, reactive gameplan.

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Aggro26 cards

26 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

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Go-Wide / Weenies21 cards

21 low-cost creatures. Swarm the board and pump for lethal attacks.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.