Commander
5.7±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(385 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana4
Mana rocks5
Mana dorks1
Other acceleration1
Treasure generators4
Commander Draw Engine (Norman Osborn provides card draw)+18ⓘ
Tutors2
Draw engines7
Cantrips & burst draw6
Recursion1
Value engines3
Counterspells3
Spot removal3
Artifact/enchantment removal1
Board wipes4
Protection2
Mana Acceleration (12 sources)+2ⓘ
Fetchlands3
Premium utility lands1
Utility lands4
Other1
1 Combo(s) Detected (Consistency: 70%)+21ⓘ
Synergy pieces7
Win conditions1
Combat threats1
Drain effects1
Token generators3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.7 → Bracket 3
Consistency90Mana base70Threats68
1.2 above Bracket 2 ceiling (4.5)
0.8 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Legends Matter19 cards
19 legendary synergies. Your legends grow stronger together.
Human Tribal14 cards
14 human creatures detected. Tribal synergies can create powerful board states.
Token Strategy11 cards
11 token producers. Go-wide strategies can overwhelm opponents with numbers.