Commander
4.5±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Primary win line:Go-wide combat finish
High confidence(304 pts)
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Fast mana1
Mana rocks4
Other acceleration2
Tutors1
Draw engines6
Cantrips & burst draw8
Wheels1
Value engines1
Other1
Counterspells3
Spot removal4
Board wipes6
Stax & hate2
Protection5
Two-Color Mana Base (no fixing needed)+22ⓘ
Two-Color Powerhouse Lands (1)+2ⓘ
Dual & shock lands1
Premium utility lands2
Combat Damage Synergy: token swarm strategy, 5 evasion enablers+25ⓘ
Synergy pieces23
Combat threats6
Other2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.5 → Bracket 2
Threats92Interaction82Mana base75
1.5 above Bracket 1 ceiling (3)
0.0 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes1 total
Tokens (Commander)26 cards
This deck generates and leverages a wide board of creature tokens.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.