Commander
4.3±0.2
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence(284 pts)
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Fast mana2
Land ramp8
Other acceleration1
Treasure generators1
Commander Draw Engine (Xira, the Golden Sting provides card draw)+10ⓘ
Tutors3
Draw engines5
Cantrips & burst draw2
Wheels1
Recursion2
Control Strategy Bonus (22 interaction cards)+30ⓘ
Counterspells1
Spot removal10
Artifact/enchantment removal1
Graveyard hate2
Board wipes2
Stax & hate14
Protection1
Mana Acceleration (11 sources)+1ⓘ
Premium utility lands1
+5
Utility lands1
Basic lands3
+12
+12
+12
Combat Damage Synergy: 1 haste enabler, aristocrats engine+10ⓘ
Combo pieces1
Synergy pieces3
Win conditions1
Combat threats1
Sacrifice outlets1
Drain effects8
Token generators2
Reanimation3
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.3 → Bracket 2
Interaction87Threats68Speed54
1.3 above Bracket 1 ceiling (3)
0.7 below Bracket 3 threshold (5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Stax (Commander)14 cards
This deck uses resource denial and disruption to slow opponents down.
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Aristocrats10 cards
10 sacrifice/death synergies. Drains opponents while generating value from deaths.
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Lifegain10 cards
10 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.