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HomeExplore decksCommanders
WRG

Cloud, Ex-SOLDIER

viapasted list·Updated 44 days ago·8 views·

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Power level

5.6±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence394 pts
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks6
Mana dorks1
Land ramp3
Other acceleration7
Commander Draw Engine+10ⓘ
Tutors2
Draw engines7
Cantrips & burst draw1
Recursion8
Value engines5
Artifact/enchantment removal2
Spot removal7
Board wipes1
Stax & hate3
Protection9
Mana Acceleration+9ⓘ
Fetchlands3
Dual & shock lands6
Premium utility lands4
Utility lands10
Taplands2
Basic lands3
Combat Damage Synergy: 3 extra combats, 1 haste enabler, 2 evasion enablers, 1 damage multiplier+25ⓘ
Synergy pieces5
Win conditions2
Combat threats4
Reanimation2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.6 → Bracket 3

0.6 above Bracket 2 ceiling (5)

1.4 below Bracket 4 threshold (7)

Markers
Learn more →
✓
Game changers 1
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes9 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Voltron20 cards

20 equipment/auras. Stack these on your commander for one-shot commander damage kills.

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Legends Matter20 cards

20 legendary synergies. Your legends grow stronger together.

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Aggro12 cards

12 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.