Pokemon Dimir

6.4±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(438 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve (38% CMC 5+)+-10
Fast mana2
Other acceleration1
Treasure generators1
Mana Acceleration (14 sources)+4
Two-Color Powerhouse Lands (1)+4
Fetchlands1
Premium utility lands1
Basic lands2
1 Combo(s) Detected (Consistency: 86%)+23
Combat Damage Synergy: 3 evasion enablers, aristocrats engine+17
Combo pieces2

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.4 (Bracket 3)+Game Changers Bracket 4
Interaction92Threats89Mana base78
Mass land denial — none
2-card combo — none
Extra turns — none

Themes9 total

Stompy / Big Mana22 cards

22 high-impact creatures. Ramp into massive threats that dominate the board.

Tokens (Commander)1 cards

Commander generates or synergizes with creature tokens.

Counter Control9 cards

9 counterspells. Control the stack and protect your win conditions.

Combos1 total