Commander
4.6±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(304 pts)
Estimated win turn
T8best
T9typical
T10+contested
Vector breakdown
Heavy Curve (25% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks1
Other acceleration2
Draw engines9
Cantrips & burst draw3
Recursion1
Counterspells4
Spot removal5
Board wipes1
Stax & hate1
Fetchlands1
Dual & shock lands8
Premium utility lands3
Utility lands6
Taplands1
1 Combo(s) Detected (Consistency: 40%)+17ⓘ
Commander Synergy (1 groups)+10ⓘ
Combat Damage Synergy: 1 evasion enabler, 1 damage multiplier+7ⓘ
Combo pieces1
Synergy pieces2
Win conditions2
Combat threats3
Drain effects4
Token generators3
Extra turns2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.6 → Bracket 3
Mana base85Threats85Consistency73
0.1 above Bracket 2 ceiling (4.5)
1.9 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Voltron14 cards
14 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Unblockable / Evasion10 cards
10 evasion cards. Creatures that can't be blocked deal guaranteed damage.
Token Strategy9 cards
9 token producers. Go-wide strategies can overwhelm opponents with numbers.