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HomeExplore decksCommanders

Aggro (Commander) Deck

viapasted list·23 views·35 days ago

Power level

4.2±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence276 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Tight Curve+15ⓘ
Mana rocks7
Land ramp1
Other acceleration2
Treasure generators1
Minor treasure1
Other acceleration4
Draw engines2
Cantrips & burst draw17
Value engines4
Counterspells7
Artifact/enchantment removal1
Spot removal6
Board wipes1
Stax & hate1
Protection5
Other1
Dual & shock lands4
Premium utility lands3
Utility lands8
Taplands3
Basic lands3
1 Combo Family+16ⓘ
Combat Damage Synergy: token package, 1 evasion enabler, aristocrats engine+15ⓘ
Combo pieces3
Synergy pieces9
Token generators1
Enablers8
Alternate win strategies1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.2 → Bracket 2

1.2 above Bracket 1 ceiling (3)

0.8 below Bracket 3 threshold (5)

Markers
Learn more →
✕Game Changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes5 total

Aggro (Commander)Core (15 cards)

This deck is built for aggressive, combat-focused gameplay.

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VoltronCore (12 cards)

12 equipment/auras. Stack these on your commander for one-shot commander damage kills.

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StormSupporting (6 cards)

6 storm synergies. Chain spells for exponential value.

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Combos1 total

  • 3-card combo · 1
  • ++